I first encountered the concept of scenes and sequels in a book by Jack M. Bickham, Scene and Structure: How to construct fiction with scene-by-scene flow, logic and readability. I always recommend this book to writers not already writing effective scenes because it contains a comprehensive discussion of action/reaction, cause/effect and scenes and sequels, better than anything I've encountered elsewhere.
Over the years I have returned to this book numerous times, each time learning more about the role of cause and effect in creating scenes and sequels. In a nutshell, Bickham explains how to write a scene in real-time dramatic action and dialogue, with minimal description or character internalizations. The action builds from scene goal, through complications, to scene climax, just as the overall plot does, but on a smaller scale. When the result of the scene goal is known, the scene ends and a sequel begins, consisting of an emotional reaction, thought, and a decision. Scenes and sequels, one after another, written according to cause and effect, action and reaction, allow a story to move swiftly forward.
Scenes and sequels are crucial building blocks of narrative, and creative writers must understand not only what they are, but how to manipulate them to create a desired effect. How often have you been told that a story bogs down because of back-story? Scenes and sequels, correctly used, eliminate the problematic nature of back-story and focus on the forward narrative thrust. Scenes are long. Sequels are short. Scenes are active; sequels allow the character to catch her breath, express emotion at the success or failure in the scene, and think through her options to arrive at a new plan of action. The sequel, not the scene, is the appropriate place to insert any necessary back-story or soul searching.
The scene half of scene and sequel usually begins with a statement. (Or the characters goal comes not too far into the story.) In The Gift of the Magi, O.Henry creates a statement of goal by writing [italics mine] :
In a scene, each attempt to succeed at the stated goal is followed by conflict or complications that result in failure, or a tactical disaster. Readers identify with believable characters, and they want the characters to achieve their goals, but they dont want to feel manipulated by the author, so not all failures need be overtly physical. Characters may fail psychologically, through an inability to understand, or an inability to push past fear, for example. This sequence of eventsgoal, complications, failurecreates tension as the reader hopes for a good result, which is repeatedly thwarted. But whatever obstacles you put in your characters way, your challenge is to make the sequence active, smooth, and transparent.
O. Henry raises tension with scenes and sequels in The Gift of the Magi by having Della first want to buy a gift for her husband. After the scene set up, she feels despair at her situation and devises a plan to move her toward her goal:
Della has made her decision. In an active scene, she runs up the road to Mme. Sofronie, who sells hair goods of all kinds. Now O. Henry shows us the result in real-time:
If the result of that scene and sequel were so easy that Della merely sold her hair and bought Jim a satisfactory gift, the story would fail. Instead O. Henry creates the only type of success that is more powerful than failure in a narrative, which is when success creates a terrible irony or a new, larger problem for the character. This type of success trumps failure in your scenes and sequels because it not only increases tension but sends a twinge of pleasure through the reader with its clever twist. Success that is failure almost always comes as a surprise, and surprises resulting from logical cause and effect delight readers.
With money from the sale of her hair, Della buys Jim the perfect gift, a platinum fob chain worthy of his most prized possessionhis grandfathers gold watch. She hurries home to curl her short hair, worried about what Jim will think. At home, she whispers a silent prayer that he will still find her pretty. Notice that she worries. This too raises tension, as the reader worries with her. Surely Jim is not so shallow that he will care that she has lost her beautiful locks, the reader thinks, but one never knows. Tension reaches its peak when Jim arrives home.
Of course, all is not well when Jim sees her. This is a story after all, and stories demand complications. He stares at her in the oddest way.
And then the kicker, the one kind of success that is better than failure:
A lesser author might have ended there, but of course O. Henry did not, as the ultimate surprise deepened the failure, even as the gifts succeeded in showing the couples great love.
If The Gift of the Magi were a novel, rather than a short story, the story would continue from that point with another sequel. And then many more scenes and sequels. The sequel begins right after the tactical disaster or failure. Or, as in this case, success that created a larger problem. Having not achieved her goal in the scene, the character is thrown into an introspective state in the sequel--first a period of sheer emotion, followed by thought, which results in a decision about what to do, followed by new action, which leads to a scene where the new goal is stated or obviously implied, and the scene cycle begins again. Scene and sequel.
Sometimes writers arrange scenes and sequels as chapters, as Anne Tyler does in The Accidental Tourist, which opens with an active scene. When that chapter ends with Sarah asking for a divorce, the second chapter opens with a sequel that shows Macon attempting to make sense of his life in the family home. Again, scene and sequel.
An author may leave a line break and start a sequel directly after the break. Another technique will end the first scene and then moves into a second scene about a different characterputting two scenes back to back. The sequel to the first chapter will appear when the author returns to that first character. Barbara Kingsolver uses this technique in Prodigal Summer.
Short scenes and sequels may also appear inside larger scenes, with no line break between the scene and sequel, just the swing back and forth from action to reaction, action to reaction. D.H. Lawrence uses scenes and sequels in this way in his story Rocking Horse Winner:
Here we see the tail end of an active, real-time scene in which a greedy and self-absorbed mother tries to explain luck to her son. When the scene ends, the boy moves off to digest what he has learned. He has an emotional reaction (modern writers would show this, but Lawrence, writing in an earlier time, tells readers that the boy is angry). The boy then thinks the matter through, as he should in a sequel, and arrives at a new goal. He will find Luck.
I'm repeating this, but I want to stress that by following this pattern of scenes and sequels, narrative summary and back-story can be incorporated into the sequels without slowing the action or diluting the tension of the scene. While the scene creates tense, fast moving action, the sequel is all about emotion and logic. Sequels dont normally take up much room on the page, much less than scenes, but they can telescope long periods of time into a short narrative summary.
Aim to write in scenes and sequels like this, and you will notice that your story moves at a much better pace. Keep the scenes active, and separate from the sequels. Combine scenes and sequels inside one larger scene, write them as separate parts of a single chapter, or write them as separate chapters. But immerse readers in the action long enough for them to get involved and care about the characters. Only then move to a sequel. Scene and sequel. Action and reaction.
Going back to the scene goal, once more as well, notice how the scene goal is clearly named in both stories. Della wants to buy Jim a gift, and the boy wants to find luck for his mother. Once readers understand the characters goal, they become invested in the success of the character. When readers cant discern what the character wants in a scene, they feel confused and let down, unsure why the scene exists. So make it easy for your readers to care what happens.
Using only scenes and sequels, you can control pace. Scenes read fast because they're active. Sequels read slower because they're contemplative and because they tend to tell what happens, rather than show the events. This gets boring fast, so keep the sequels short and use as many sensory details as possible in them. If the story moves too slowly, shorten a sequel, or take it out altogether and put two scenes back to back to pick up the pace. But for a dynamic story, always give more time to scenes. Scenes and sequels. Then more scenes and sequels. One, then the other, the entire length of the book.
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